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![]() When Namco released Ridge Racer in the arcades of 1993 I thought this was a good as it would ever get, and that these amazing ‘photorealistic’ graphics would never be able to be re-created at home. Music and sound soon reached their pinnacle, helped by the use of CD formats, and so the race was on to keep delivering the best graphical experience at home. ![]() ![]() Progression in terms of graphics and sound moved at a rapid pace, where each new console released would be heralded as truly next generation gaming. I found it hard to believe, for example, that there was only five years between the 2D delights of Sonic The Hedgehog and the fully 3D realised world of Super Mario 64. ![]() I feel the same can be said with the graphics in modern video games, of which progression, if you can call it that, has moved along at a snail’s pace over the last 15 or so years, to the point where claims that an up-and-coming title may have the best graphics ever will raise not much more than a casual shrug or lazy lift of an eyebrow.ĭuring the first lockdown of 2020 I purchased a Raspberry Pi to pass the time playing through some retro classics and had great fun looking at games through the 80s and 90s, amazed at how rapidly the graphics and sound improved in such a short time. ![]() ![]() ![]() ![]() of China Malaysia Mexico Mongolia Montserrat Morocco Nepal Netherlands New Zealand Nicaragua Nigeria Norway Oman Panama Paraguay Peru Philippines Poland Portugal Puerto Rico Qatar Romania Russian Federation Saint Kitts and Nevis Saint Lucia Saint Vincent and the Grenadines Saudi Arabia Serbia Singapore Sint Maarten (Dutch part) Slovakia Slovenia South Africa South Korea Spain Sri Lanka Suriname Sweden Switzerland Taiwan Region Thailand Trinidad and Tobago Turkey Turks and Caicos Islands Ukraine United Arab Emirates United Kingdom United States of America Uruguay US Downloads Venezuela Vietnam Virgin Islands, British of China Hungary India Indonesia Ireland Israel Italy Jamaica Japan Kuwait Latvia Lithuania Luxembourg Macao S.A.R. Anguilla Antigua and Barbuda Argentina Aruba Australia Austria Bahamas Bangladesh Barbados Belarus Belgium Bermuda Bolivia Brazil Bulgaria Canada Cayman Islands Chile China Mainland Colombia Costa Rica Croatia Curaçao Cyprus Czech Republic Denmark Dominican Republic Ecuador Egypt El Salvador Estonia Finland France Germany Greece Grenada Guatemala Guyana Haiti Honduras Hong Kong S.A.R. ![]() ![]() ![]() I’m still troubled to explain why the game doesn’t grab me. The car fleet is varied and the means of painting, detailing, and tricking out these rides is deep, and none of it is exposed to microtransactions. Its premise and main character are a little tentative - yet another outsider trying to make it big - but you don’t come to a celebration of street racing culture for big character arcs. ![]() The game, otherwise a crowd-pleasing open-world arcade racer, gives the impression that it doubts itself, too. Why are we still seeing this franchise? Why are we seeing a new one, now? I’m just not sure what makes it a necessary one. ![]() ![]() ![]()
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